Wesnoth logo
Wesnoth Units database

Steppe Rigid

(image)

Aptly named, the Rigid are a near unbreakable foe. They often form fall-back positions behind the battle lines. Many a time the Rigid have been sacrificed, delaying the enemy while the main force recovers and regroups behind their unyielding wall of flesh, bone and iron. Their role is hardly a glorious one and usually comes to an end jammed into a choke point against hopeless odds.

Special Notes: Due to their lack of weaponry Rigid can not attack the enemy. When attacked however, they retaliate with heavy strikes with the front of their shields.

Advances from: Steppe Shieldbearer
Advances to: Steppe Stoic
Cost: 32
HP: 50
Motus: 4
XP: 26
Ordo: 2
Alignment: nocturnus
IDBM Steppe Rigid
Abilities:
(image)shield bash
impulsus
7 - 3
conflictio
defend only
Resistances:
ferrum50%
cuspis50%
impulsus40%
ignis0%
frigidus20%
mysticus0%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes-0%
Glacialis140%
Harena230%
Impervius9990%
Montes350%
Nemus Fungorum340%
Nonterra9920%
Palus330%
Planus140%
Salum9920%
Silva260%
Viculus160%